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Re: Web Service Request - Response Delay



   HTTP_receiveResponse() is called after HTTPAPI received the complete
   response message or a chunk of the response message from the server.
   It then passes the received data to the SAX parser (actually eXpat) to
   pick up the return values.
   What I want to know is how long does it takes to parse the xml message
   and to transfer the return values of the message into the return data
   structure. Therefore I asked you to add the debug statements to
   HTTP_receiveResponse.
   The attached zip files contains a sample test program (stub and test
   program) and a sample debug log. Please look at the stub module and
   search for '//RADDAT'. Add the same debug statements to your program
   and call your web service. As a result you should get log statements
   similar to:
   WSDL2RPG Ver 1.13 released 2011-01-21
   ** Start producing request message at: 2011-09-22-13.32.30.663000
   ** Finished producing request message at: 2011-09-22-13.32.31.583000
   ** Sending request message at: 2011-09-22-13.32.31.583000
   ...
   ** Entering HTTP_receiveResponse() at: 2011-09-22-13.32.31.941000
   ** Start parsing response message at: 2011-09-22-13.32.31.941000
   ** Finished parsing response message at: 2011-09-22-13.32.31.945000
   ...
   ** Entering HTTP_receiveResponse() at: 2011-09-22-13.32.32.123000
   ** Start parsing response message at: 2011-09-22-13.32.32.123000
   ** Finished parsing response message at: 2011-09-22-13.32.32.131000
   http_close(): entered
   Please do not forget to change the name of the debug file if you want
   to call the INEWS003T sample program. Most likely you also have to
   specify a proxy server if you want to call INEWS003T.
   Thomas
   ftpapi-bounces@xxxxxxxxxxxxxxxxxxxxxx schrieb am 22.09.2011 11:30:37:
   > Von: dhanushkamanjula@xxxxxxxxx
   > An: ftpapi@xxxxxxxxxxxxxxxxxxxxxx
   > Datum: 22.09.2011 11:43
   > Betreff: Re: Web Service Request - Response Delay
   > Gesendet von: ftpapi-bounces@xxxxxxxxxxxxxxxxxxxxxx
   >
   > Hi again,
   >
   > My WSDL2RPG version is  v1.13 and HTTPAPI Ver 1.23
   > I did the traceroute from AS400 & Windows machine and identified
   that it is
   > goes with same path.
   > so i don't think this is a network issue.
   > I'm using MemoryManager_createArray() methods as well.
   > I'm really confuse what Mike is telling, can you please explain to
   how to do
   > this.
   > Thomas, What is the expected result of debug the procedure
   > HTTP_receiveResponse()
   >
   > The second scenario, I have to send the few request message to the
   server -
   > all are almost similar to attached response.
   > I'm trying to send two message at once & I exectue my attached
   webService
   > client program in different jobq in one subsystem
   > I hope in this case, the both execution will end up with 3 minutes,
   but it
   > doesn't gives any response.
   > any idea please..
   >
   > Thanks
   > Dhanushka
   >
   > On Wed, Sep 21, 2011 at 11:08 PM, Thomas Raddatz
   <thomas.raddatz@xxxxxxxxxxx
   > > wrote:
   >
   > > Dhanushka,
   > >
   > > Dynamic arrays might be an issue in case the arrays must be
   extended too
   > > often or if you use symbolic names instead of the array handle.
   > >
   > > Because you use dynamic arrays I assume that you do not use
   WSDL2RPG 1.3
   > > but v1.13, right?
   > >
   > > Background information:
   > >
   > > If you use symbolic names instead of the array handles, WSDL2RPG
   has to get
   > > the handle from a "Map" each time you access the array. For that
   it uses
   > > the binary search algorithm. I wished I had a true index to get
   rid of the
   > > binary search to increase performance.
   > >
   > > When creating a dynamic array the array allocates storage for 256
   elements.
   > > Each time the array is full it reallocates storage for another 256
   > > elements. So for extremely huge arrays time to reallocate storage
   can
   > > dramatically slow down performance. If you use very huge arrays,
   you should
   > > specify a reasonable initial size at each
   MemoryManager_createArray()
   > > statement:
   > >
   > >    MemoryManager_createArray(
   > >       serviceUUID: elemSize: name: ensureUniqueName: increment)
   > >
   > > Do not use Array_new() directly!
   > >
   > > You may also add debug statements to procedure
   HTTP_receiveResponse() of
   > > your stub module:
   > >
   > >      else;
   > >         http_DebugLog_appendText('anyDebugText-StartParser');
   > >         if (XMLSAXParser_parse(g_hSAXParser: i_data: i_length) =
   cTrue);
   > >
   http_DebugLog_appendText('anyDebugText-EndParser-Success');
   > >            return i_length;
   > >         else;
   > >
   http_DebugLog_appendText('anyDebugText-EndParser-Failure');
   > >            return -1;
   > >            // return i_length;
   > >         endif;
   > >      endif;
   > >
   > >   /end-free
   > >   *
   > >  P HTTP_receiveResponse...
   > >  P                 E
   > >
   > >
   > > http_DebugLog_appendText
   > >
   > > Last but not least it might be an idea to set up a soapUI mock web
   service
   > > to debug the problem inside the local network.
   > >
   > > Thomas
   > >
   > > Am 21.09.2011 18:43, schrieb Dhanushka Manjula:
   > > >
   > > >     @ Mike
   > > >     I'll try to do it tomorrow...
   > > >     @ Thomas,
   > > >     One thing I forgot to mention, I use dynamic arrays in order
   to get
   > > >     around the 64k barrier..
   > > >     and processor utilization in our system is not more than 65%
   > > >     I'll ask network guys to look into the firewall again..
   > > >
   > > >     On Wed, Sep 21, 2011 at 9:30 AM, Thomas Raddatz
   > > >     <[1]thomas.raddatz@xxxxxxxxxxx>  wrote:
   > > >
   > > >       Good idea, Mike!
   > > >       It is hard to believe that WSDL2RPG consumes the
   additional time. I
   > > >       assume
   > > >       that one of the following things is true:
   > > >       1. Network connection is different for the System i and
   his PC.
   > > >       2. Too much workload on the System i.
   > > >       3. soapUI does not parse the response, hence it must be
   faster (but
   > > >       not
   > > >       that much)
   > > >       If Dhanushka really uses WSDL2RPG 1.3 then WSDL2RPG uses
   simple
   > > >       string
   > > >       operations to create the request message. That should not
   take that
   > > >       much
   > > >       time. Then is calls http_post_xml() to send the request,
   receive
   > > >       the
   > > >       response and parse the response message.
   > > >       Thomas.
   > > >       Am [2]21.09.2011 18:01, schrieb Mike Krebs:
   > > >
   > > >     >  Let's narrow it down a bit. Are you experiencing the
   delay in
   > > >     transmission, receipt, or parsing. I don't know or use
   WSDL2RPG but
   > > >     you can insert a couple of TIME statements to see the time
   of things
   > > >     in your debug log. Edit member HTTPAPIR4 and change the
   following
   > > >     lines (from current beta):
   > > >     >
   > > >     >  About 354 (find entered)
   > > >     >  c                   callp     http_dmsg( 'do_oper(' +
   peOper + '):
   > > '
   > > >     >  c                                      + 'entered at ' +
   > > >     %char(%time()))
   > > >     >
   > > >     >  About 904 (find comm_blockread)
   > > >     >  c                   callp     http_dmsg('calling
   comm_blockread at
   > > '
   > > >     +
   > > >     >  c                                %char(%time()))
   > > >     >
   > > >     >  Recompile the service program by calling the INSTALL
   routine again
   > > >     or by following the instructions in the program source.
   > > >     >
   > > >     >  If WSDL2RPG has some similar debug points, do the same
   there so
   > > you
   > > >     can see progression as it prepares/parses the XML.
   > > >     >
   > > >     >  So then you can look at your debug file and see how long
   each part
   > > >     takes. Narrows down where to look for issues.
   > > >     >
   > > >     >
   > > >     >  -----Original Message-----
   > > >     >  From: [3]ftpapi-bounces@xxxxxxxxxxxxxxxxxxxxxx
   > > >     [mailto:[4]ftpapi-bounces@xxxxxxxxxxxxxxxxxxxxxx] On Behalf
   Of
   > > >     Dhanushka Manjula
   > > >     >  Sent: Wednesday, September 21, 2011 6:34 AM
   > > >     >  To: [5]ftpapi@xxxxxxxxxxxxxxxxxxxxxx
   > > >     >  Subject: Web Service Request - Response Delay
   > > >     >
   > > >     >  Hello,
   > > >     >
   > > >     >  I'm using WSDL2RPG 1.3 + scott's LIBHTTP to send the
   attached
   > > >     request
   > > >     >  message to the server in remote location via 2MB E1 line.
   > > >     >  it takes around 3 minutes to receive the attached
   response
   > > message.
   > > >     >  Then, I used the SOAP-UI from my windows machine&
   execute the
   > > same
   > > >     request
   > > >     >  &   it takes around 10 seconds to complete the process.
   > > >     >  what will be the reason for this delay?
   > > >     >
   > > >     >  Thank you
   > > >     >  Dhanushka
   > > >     >
   > > >
   > >
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   > > >     -
   > > >
   > > > References
   > > >
   > > >     1. [3]mailto:thomas.raddatz@xxxxxxxxxxx
   > > >     2. tel:21.09.2011%2018
   > > >     3. [4]mailto:ftpapi-bounces@xxxxxxxxxxxxxxxxxxxxxx
   > > >     4. [5]mailto:ftpapi-bounces@xxxxxxxxxxxxxxxxxxxxxx
   > > >     5. [6]mailto:ftpapi@xxxxxxxxxxxxxxxxxxxxxx
   > > >     6. [7]http://www.scottklement.com/mailman/listinfo/ftpapi
   > > >     7. [8]http://www.scottklement.com/mailman/listinfo/ftpapi
   > > >
   > > >
   > > >
   > > >
   > > >
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   > >
   > [Anhang "SAP0010TN.txt" gelöscht von Thomas Raddatz/OBI/DE]
   >
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Attachment: SampleDebugPgm.zip
Description: Zip archive

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