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Re: WSDL2RPG - Version 1.1 available



Hello Thomas,

Yes, I posted the complete command string for WSDL2RPG.  When WSDL2RPG 
prompts me, I place a '1' next to the 'tns:GetWeatherByZipCode' 
operation, and then press enter to have it generate the stub.

I'm not sure what else I can say?  The data structure was filled with 
blanks -- which is a common mistake in RPG programming -- and you can 
see how I worked around it.   I don't know why it would work for you and 
not for me...?  Perhaps when you ran it, you ran a different WSDL first, 
and that initialized the variables, so that the weather service didn't 
get the error?  I can only guess...

At any rate... don't let this take away from time with your family.  I'm 
not asking for this to be done in any particular hurry, I'm just telling 
you about the problem so that you're aware of it...

Thomas Raddatz wrote:
> Scott,
> 
> I am almost shocked, because I successfully called "GetWeatherByZipCode" 
> and "GetWeatherByPlaceName". Sine I have a few days off I have not much 
> time left for WSDL2RPG. There are too much other things that we (family) 
> want to do. However I guess that I can look at the problem next weekend. 
> Please let me know what operations you selected to call. Did you post 
> the your command string completely (WSDL2RPG ...)?
> 
> I know about the "RNF0501" problem and the only way to get around it is 
> to change the values of the DIM_* constants to reduce the array size. 
> You may also specify a lower default value at the command prompt.
> 
> I am also thinking about to use a dynamic array but I am not sure 
> whether this is a good idea. Actually it does not make things easier 
> (using procedures to get your values).
> 
> Sorry but I must close for know.
> 
> Thomas.
> 
> 
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